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I remember admiring your art on the discord during the jam... such slick level transitions and style - most of your objects are single frames but I'd swear every inch of the scene is animated. The core puzzle mechanic is actually pretty genius and it left me wondering where this could go next... very impressive!

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Just to satiate your curiosity, here are the ideas I had for the later part of the game: 1. a power tile that replenishes your energy if you stand on it; 2. a tile that drains twice as much energy when you're on it; 3. a tile with a conveyor belt that moved it you in a specific direction, regardless of your input; 4. a button that creates a bridge to a previously unreachable area; 5. your doppelganger who appears in the opposite corner and mirrors your every move (you have to complete a level without bumping into him).

That’s good variety of ideas that would have made for some pretty complex puzzles. The doppelgänger would have blocked me at every turn, I had enough trouble just rolling myself around lol