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I really like the concept, I just think it could do with some more pizazz and explanation. I didn't really know what was going on for a while, and I was just sitting in quiet watching words on a screen while I played. I think audio will help a lot, and a simpler interface (less text). Also some visual queues aside from words changing. That would definitely pump up what should be a frantic, pulse-pounding experience.

Thank you very much for the feedback and suggestions! I'll definitely incorporate them when I work on the game further. :)