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Process Scheduling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #28 | 4.200 | 4.200 |
FUN | Was this game satisfying to play or did it bring you joy? | #115 | 3.400 | 3.400 |
Overall | #179 | 2.880 | 2.880 |
VISUAL | Did this game have nice graphics, art or design? | #200 | 2.800 | 2.800 |
AUDIO | Did this game have great music or sound design? | #231 | 1.800 | 1.800 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #237 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
I've had the idea for a while now, but started development late December 2020, during the Christmas break. I had to stop working on the project during the first half of January due to my schedule, but resumed during the last week of January.
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Comments
I really like the concept, I just think it could do with some more pizazz and explanation. I didn't really know what was going on for a while, and I was just sitting in quiet watching words on a screen while I played. I think audio will help a lot, and a simpler interface (less text). Also some visual queues aside from words changing. That would definitely pump up what should be a frantic, pulse-pounding experience.
Thank you very much for the feedback and suggestions! I'll definitely incorporate them when I work on the game further. :)
Great Concept, had some trouble to understand at what time the Tasks fail.
I would like to see more Variation of Tasks also maybe some Boosts so the CPU Runs faster.
Color Changes would be nice to the different Tasks to give it more Visibility were to Put them.
Overall Cool Game!
Thank you very much for the feedback! Yes, I definitely need to work on making it easier for the player to know what's going on. Introducing powerups is interesting, so thank you for that suggestion. :)
I like the concept! I think some minimal sounds could help with the atmosphere, and maybe some kind of CRT filter overtop of everything to give it a bit of texture. Also agree with the other comments that changing the colour when a process goes into different states would be helpful
Thank you very much for the feedback! I like the CRT filter suggestion, and I'll definitely keep that in mind as I work on this further! :)
Fun game. It was kinda hard to keep track of what tasks have been completed so that could be made clearer with sounds on state change or different text color for different states.
Good work overall! :)
Thank you very much for the feedback! :)
This was pretty fun. Could use some feed back on interactions and maybe some sounds but the core gameplay is pretty fun. I kept ending up with the unity editor on the back burner which made be chuckle.
Thank you very much for the feedback! :)