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Wow! This is an incredibly polished game with very clever level design and brilliantly executed mechanics! The music and art work really well and the option to toggle music is a really nice feature. I did not fully grasp the magnet strength idea and also couldn't get past the 4th stage (not your fault, I just didn't have the patience), the parts I did play were really fun and polished. Well Done!


(Also, are you pushing around Magneto's helmet?)

Thanks for the incredibly detailed response. I'm really happy you thought everything worked well together, especially the mechanics, level design and music, between these I was quite proud of the end result too. I was really happy with how the game turned out, but was a bit worried as to how it would be received in actuality by other jammers.

Comments like this definitely make me feel like this game is worth continuing development beyond the 6 days I spent on it during the jam.


Stage 4 is a bit tricky for sure, one question: were you using the stop time mechanic to strategically reposition your magnets to move around the objective/enemies on that level?

It's by no means a cheat, and playing without it is incredibly hard (especially in the one level you didn't make it to).

Gonna try your game later, and I am glad you were happy with the game, this comment seriously improved my day.