On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Ok, overall I really liked the game. It's quite short but that's totally understandable, and honestly it just shows I wanted to play more.

I think at this point you should add more slime types, each with a unique behaviour, but the game as it is now is still really enjoyable.

I'd also add an indication as to where the remaining slime will stay when splitting. I did get the idea at stage 5, so it's not necessary, but it won't hurt the game either.

The sound design is easily the best in all of the games I've played in the jam. Easily. So crisp.

The art is simple, but fitting the game, and it was a great choice of a color pallete.

The background music is also probably the best I've heard out of the 25~ games I've played thus far.

Very well done!

Thank you so much! Doing sound design and music for jams is tons of fun and I'm glad you enjoyed it along with our game.

Slime types do sound quite interesting! During predevelopment, we had a vision of keeping things simple but, especially if we add more levels, that could definitely add some great end-game complexity. Thanks so much for the feedback!

Thank you for your feedback! I agree, about the splitting idea. There are actually quite a few unimplemented animations like that related to splitting and merging. That was one of the ideas we wanted to do but just ran out of time. I am not the guy who did the sounds and music, but I think our team all agrees that he is incredibly talented when comes to music and audio. (Side note, I know I already commented, but I really liked your game.)