This was a fantastic game! The puzzles are very clever and fun to solve since there are multiple ways each level could be solved. The overall design of the levels and audio were great. One thing that would have been nice is a tutorial level. Even after reading the how to play section, it took a couple of minutes of just messing with the controls for me to figure out how the game worked. I think not throwing the player straight into the deep end would be a fantastic addition. Overall, this already has the makings to be a fantastic game if polished and published. It is certainly one I would play! Great work!
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Thanks a bunch for the comment.
Tutorial content and smoother difficulty curve (more levels spaced over the mechanic will lead to both significantly easier and more challenging levels per mechanic) will definitely be present if I continue this game towards a larger release. I just didn't have time to implement tutorial levels in the jam unfortunately, even that main menu "how to play" text was implemented on the last day of the jam that I could work on and it was a significant struggle to get everything that made it into the game done on time.
I'm really glad you enjoyed the version I made for the jam though. People seem to really enjoy this concept of a game and out of everything I have made so far, it's had the most positive feedback and interest, so I am definitely hoping to continue working on it!