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Thanks for the feedback.  I think you honed in a couple of things we would have like to have fleshed out a bit more. Totally agree about the text size. Some of these features were our first rodeo and our first click and point style game. The whole thing was an exciting and stressful learning curve. But the spirit is there.

This is all useful critical feedback. I rather like your description a game of puzzle pieces falling under furniture. A fine description of alien surgery.

We are a mighty army of two! Thanks for checking out the game. All the comments are immensely helpful.

I see. Same for us - we are a team first time working togever. There were 5 Artists, 1 Programmer and a Sound Designer. The programmer and sound designer were working togever befor on other jams, but it was first time on jam for me and artists =) Artists are people who I found for my project and I decided to invite them on Jam before project will start. And this was my first jam as a game designer. I'm a profescional Mid game designer have some expiriance in producing the ideas for mobile and PC games. So if you'd like to know more of that I can say analizing your game - feel free to PM me in discord. (Same nick-name in Wild Jam discord server ;D)