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You can add a dialogue after this level about the fact that you'd expect them to be harder, and than add more difficult encounters later on.

Now instead of a feature that you wanted to improve, it will end up as improving the whole experience. This type of dialogue is fitting to your game so it won't feel out  of place.

Good luck, I'll be checking in when your'e done!!

Haha, I love that Idea! I think I'll add that and I'll make sure to credit you somewhere.