Interesting. The graphics are cool looking, especially the little gemstones scattered around the environment, the sense of light that was added to them really brought out the environment. One thing I'd personally change is how when you get hit by a spike or a bug you immediately die and restart. I think players should have at least some leeway in making mistakes. I think a decent common way to provide this leeway is to give the player some type of health bar, that way the player can make a mistake and still continue the level for a bit so they don't get frustrated too quickly