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One of the better games I've played so far, and I've played quite a few jam games in this at this point. The idea is absolutely wonderful, making full use of each of the unique abilities to make for some decent puzzle elements. My main issues were that there was a strange bug where the characters would get stuck on seemingly nothing, so I had to restart the level at a couple of occasions, and I'm also not sure how much I like the fact that the sword and jump character won't stop using their ability when not selected, as it just clutters things further, and made pressing the switch in the final level quite annoying to pull off. That said, I liked this a lot and am glad I took the time to play it, you really nailed the theme :)


If you have the time I'd really appreciate if you checked out my game as well.

Thank you for the kind words.

Interesting I had someone that loved the mechanic of the other non controlled characters continue to do their ability while not being used, maybe if the space of the level is not so small it could have made it less cluttered. I was trying to make this mechanic as one of the design elements in solving a puzzle. I was also planning to incorporate it more in future levels. I appreciate the feedback though, nice to know that there is different opinions about that mechanic.

I will defiantly check out your game.

Yeah fair, as said, it was specifically the sword and jumping characters that it felt a bit odd, though I guess with the jumping it would add an additional layer of puzzle solving to it all.