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(1 edit) (+1)

hmmm, it shouldn't be that slow, maybe i didn't optimise it cause i got some feedback some people had it running Amazingly & some didn't even reach 30fps :/, but i will take note of that


& the red squares are like the objective you need to go & reach after you collect all points :D

Remember to use fixed update for physics such as movement, as dynamic update will differ based on the frame-rate. The frame-rate shouldn't affect player speed.

(+1)

ok tysm