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I like the concept a lot! It would be cool if there was a visual indicator of the range of the turrets and a way to maybe disable them temporarily for a certain amount of money? I feel like that could then be used to balance when you want to let the enemies through to get back to a higher health total.

Thank you for the feedback! I was going to add more features but my scope was a little too big for a 3  day jam, so I didn't have time to add a lot of the features I wanted.