The game had a unique underwater feel which worked very well. The use of the theme felt a little underwhelming due to only getting the effect of getting stronger after collecting 3 fish. This made it feel like there was no progression for the player until the final moment. The big spooky fish was also neat but was typically easy enough to avoid. The hardest part of the game was the level design was pretty confusing at times, especially when you swim out of bounds. The concept was cool, and not many people think of making an underwater game but you pulled off the controls really well for it.
More thoughts of the game could be found here: