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Thanks for the review. Yeah! I think there's a lot of polishing to be done.

The end portal is supposed to be invisible and the player needs to navigate the maze to find it. Perhaps an easy mode would have the portal always visible. Killing the enemies requires 3 hits. However, you can also hit the bullets. Hence you are often hitting bullets instead of the enemy. I could have made a system for the enemy stop firing for a few seconds after being hit, so as to help with killing it. What I don't understand is the life point system. How would that work?

(+1)

You know, just a few hearts and each time you get hit you lose one. Or lose a powerup ala mario. The life bar system you're using is kind of boring, IMO.

got it! Thanks! I will do that next time. It does seem like a much better way to make it! That's the real purpose of these jams ;) Learn and improve!