Hey!
Very nice and creative game. I have to say that after playing the first story and seeing that the next one has fighting (because I looked at the controls) the game will lose it's charm and will be incoherent, BUT it didn't happen, the fight was well incorporated into the main mechanic, which was great! It took me a while to figure out some of the options possible in the second story and I really thought it bugged at one point but it was just me not knowing there is another a little less obcious choice still to be made. This game is a perfect jam idea, but also could be expanded and still have it's charm and novelty. This game really plays with player expectations. <SPOILER>Last story especially has some great player baiting and humor</SPOILER> While I'm not really a fan of this style of graphics I have to say that they serve their purpose here. I have to admire how the lines said change based on what we choose, and overall how well this is thought out.
I think the font bugs a little at first, as it's changing, but that's just a minor detail. Also I have to agree that it's sometimes hard to know if by "order" you mean position of the event or an event sequence, but once player gets a grasp on that the game is really enjoyable.
To sum all of it up:
- Very clever idea
- Great execution of said idea
- Fun play on player's expectations
- A little, minor confusion with the wording
- Good visuals and sounds
- Possibility to expand the game after the jam
- Very, very few bugs, actually I think I only saw one very minor one
- Enjoyable and challenging gameplay
So overall Very solid game, great job! I enjoyed playing your entry very much :)