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(+1)

Man, I played this for way too long haha. I swear, the more I understood the game, the worse I did. Some more information on what the different weapons do would be greatly appreciated. Maybe include some more info in the game's description or something? The intermission buffs could also do with some explanation. I have no idea what rig does and I didn't know if max health would heal me or not when I took it.

The highest I ever got to was 7 enemies defeated and then after that I kept dying at like 3-4. The RNG is absolutely brutal.

Also, would appreciate a hotkey for play/pause and maybe even the option to auto-pause at the beginning of battles so I can decide if I want to yield before we start taking damage. Currently you can't yield when paused which is kind of annoying and it's weird that play and pause are separate buttons. Since you would only ever want to do one or the other, why not reuse the same button but change the text? Like pausing or playing a video. Finally, showing the max health would be helpful as well. Just change the hp text to be current / max instead of just current so I can know if my yield will work or not.

Pretty enjoyable game once you understand what's going on, but man the RNG is just too much. Would really like it if that were toned down a bit. The yield mechanic is very creative and interesting. Overall, good game. Thanks for making it!


Thank you so much for all the feedback, and for playing! A lot of what you mentioned were worries of mine, although making the yield button un-pressable when paused was a huge oversight! Autopause is a great idea. Thanks again for all the great constructive feedback, I'll make sure I give your game a go!

(+1)

I added your game to my list of favorites from the jam here. Check it out if you want to try some other great games!

Thank you so much! I'll definitely check them out!