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The gameplay systems here are seriously cool. Climbing, dashing, floating, and all the stasis crystal stuff are impressive! I think it would have been nice if floating kicked in automatically at the top of your jump if you continued to hold down the spacebar.

I haven't gotten very far in it yet because it's a little too punishing in how far it sets you back when you die. But I'll give it another shot when I'm less sleepy.

Hi! Thanks for your feedback <3

I am trying to make the game fairly easy to push through with aggressive checkpoint placement, (those floating crystal things) and the ability to talk your way through some combat segments.  Ideally, a no-death run of a stage would be tricky, but most players would just count on respawning a few times without really losing much time.

It's still a work in progress (Enough checkpoints? Do people even know the crystals are checkpoints? Gotta work on that)

That's an interesting suggestion for Tab'i's hover, I could try putting something like that in there.  I'll code it and test it out, maybe get it in there for 6.9.0.2