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(+1)

I liked the character's design in the intro, but the rest of the graphics were quite lackluster. :( It's probably a conscious decision to use that style, but why not have the only interactable item in the whole game (the kris) be in the same style, rather than "popping out" like that with a very different style?

There was a lot to visit, but not a lot to do. Some dialogues would replay when they shouldn't (I got the ring discussion twice, probably because I read all the books again after getting it once, and I got the ending twice too).

The menu to quit the game didn't work. Clicking on "Quit Game" did nothing, so I had to ALT+F4 after the ending. :)

It's not a bad game for a jam overall, but might benefit from maybe a bit more interaction, and improved graphics in the game in the style of the intro, as I liked those. :)

(+1)

Regarding the art for the locations and the characters, they are supposed to be sketches but it's true that it's a conscious decision to leave it that way because we were running out of time :') also, the Kris being really different in style is because the location and the rest are drawn by two different people and we just like, "its look doesn't really blend with others but yeah! that's not a problem for now! moving on!", hehe

I agree that there is not much to do. We basically cut many content ideas so we can finish the game. After voting ends, we might continue or even rebuild this since we have a lot of ideas to implement.

Also thanks for pointing out the non-functioning quit button. I guess we also still have several unfinished features in the game. This is a rushed game after all.

I think I'm glad that this game has something that you like, we appreciate that :) so, thanks for the feedback!