Hi Fred, I really liked your game. I liked the prose, which stands out for its clarity and capacity for description; the possibility of several different endings, including the death ones; the way in which the feeling of stopped time is transmitted; and, finally, being able to examine practically all the "things" mentioned. The only point that I would have liked to have more complexity is that of the puzzles, even if I know the game is intended as puzzle-light. For example, [LITTLE SPOILER] the way the "right portal" opens is too easy for my taste. As it is, you can make it appear without realizing that you have found the solution. It would have been better, I think, if it would have been necessary to perform a ritual. That might have involved finding a way to translate the dwarf runes.
I have found two errors which I detail below. [LITTLE SPOILERS] When you read the Volume, at 1115 DR, it says "Expoloratory." When "look through massive cylinder", there is a "." leftover at the end of the output. This next one I'm not sure if it's an error, but sounds strange: when you "kill dwarves with dagger", after the description of what you have done, appears "You attack the crucified dwarves with the steel dagger."
Well, that’s all. Thanks for the game!