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(1 edit) (+1)

Here's my experience with the game

The game looks quite unique, The character has a really interesting design and the environment is pretty surreal.

Now the game start and the cutscene.. is.. idk what’s going on tbh, no idea who’s talking or who I am, and the text cut off at a weird place makes it confusing. But the only thing I get is to collect Bells? I guess.

Now there’s a tutorial pop-up, it just tells you what button do, But I feel info dump, I tried to memorize it but the tutorial disappears before I could. and I can’t open them back up so I just trial and error until I get used to it.

I really like how the character spin looks, It’s pretty nice. and it seems like a nice mechanic.

I don’t like the camera rotation, It’s feel invert of what I used to somehow, And it’s kinda slow

The game started, first I go to the right, there’s a robot that makes me race him, It’s impossible, I keep falling when I tried to spin up and I don’t even know where the goal is, And when I skip the dialogue, The race won’t start so I have to spam S button instead, but spamming it makes me accidentally start the dialogue again even after the race start, now I have to finish the dialogue while the robot now going ahead of me, after many attempts I gave up, and go back to green place(I will call location based on their color from now on)

A look around and found a guy asking to bring his friend there, so I did exactly that. (apparently, this guy said he isn’t foe, which implies he’s supposed to be our foe, this is when I realized the thing walking around the start were supposed to be enemy, I don’t even notice, it’s small and barely posed a threat so I assume it’s some weird environmental NPC or something)

So I scare the “runner” to him and he gives me the gold thing (while I’m doing the quest I also collect silver bells), Which I assume it’s the gold bell. after that nothing anymore happened so I decided to go around collecting the silver bell or whatever

I go to a purple place and collect the silver bell that just lies there.

then I go to a blown place with blue crystal which if I spin into it, would launch me through the floor and makes me fall and die, then I collect the silver bell.

I collected 3 silver bell, which means there’s one left, the robot race!. (I didn’t realize that the robot isn’t the one who will give silver bell, oh well)this time I have to beat him somehow, I can’t run away, Tried it many times, to the point the robot starts glitching that it never reaches its destination, which gives me infinite time.  

And then I discover a groundbreaking technique, If you hold W and X when you spin on the wall, You will be stuck on the wall until release. that’s mean no more falling! now the next enemy is the camera, It’s trying to rotate to follow your direction but all it does here is making you unable to see what ahead of you. 

After reaching the top the robot seems to stuck with the purple thing, I see the purple bowl from far away, so I glide down and see the platform that leads to the silver bell, I collect it and go to the castle, and the game end there’s an art at the end, it’s okay I think. I not even sure if I’m going to bother getting the secret ending.

Conclusion: this game has a good concept, but it packs with really bad movement and control, The movement doesn’t seem to work as I want most of the time and the camera work against me. I don’t know if most problems have anything to do with the fact that I played it on Window though.

(+1)

Thank you for your interesting insight, the windows version is vary slow but I am working on a fix as I type this, also you hold "X" key to remain twirling, in this state, you can move up (and stay on) walls or  the ceiling, the dialog feature I have to apologize for, it was a vary late cut and paste job from my previous game for the jam and intend on rebuilding it later.

I thought the cutscene feature was ready, but is still not, only found this out vary late into jam so, I did simple tricks to make it functional, it's not pretty but functional, I apologize for that, and  my apologies again for the bad collision, I would have put more work into it but I ran out of time.

You choose weather to pursue silver bells or go after the objects the other girls are trapped in, however the silver bells are in plain sight on purpose to deter away from the other objects, as the silver bell ending is the bad one, You were actually on your way to the secret ending by getting the gold bell.

Which  was the first step, beating the "robot"jellyfish's race would have been the 2nd step, while the 3rd is another mini game on top of the tree stump in the "silicon forest" (or the area in the back with the sapphires)

(1 edit)

I guess I only discover about staying on the wall through holding W and X is because holding W is the only way is make the camera stay where I prefer when I try to go through that part.

That would make sense because you are ascending up, W positions the camera to be close to you on the side you (not above or below), now thinking about it, the mini game is unfair as it expects you know how to move on walls decently, but also when you reach the end you are expected to "Twirl Dive" into the rose awaiting you at the top before the jelly fish reaches it.

I did edit the game page to include the controls if that helps, but I am also thinking of creating a video walkthrough of the game to see if that helps,  I mean I could also slow down the jellyfish, but that would be tweaking the game, and I only want to tweak the game if a technical issue arises, but if this is a enough of a problem to enough people, I will be willing to consider it a technical issue ;)