An interesting and mundane game indeed! I found a strategy that would have kept me going forever. Unless there actually is an end screen? I broke 2000 coins and called it good there.
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Then that would be my only suggestion, lol. I planned on doing endless play too, originally in A Mundane Spring there was no way to win. But from feedback found that a way to win the game made it more rewarding and fun for players. I feel your game would benefit from something similar. Still, it was fun!