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Thank you so much for taking the time to both play the game and write out your thoughts! I appreciate it very much, and after staring at this thing for a week, your criticisms have really gotten me excited about the game again.

Hard agree on the combo meter. That’s a day one addition for a potential post-jam version. I think your one-hit kill idea is awesome too–it fully converts the enemies into targets rather than actual entities. To me, that alteration accurately observes that the game in its current state is too beholden to top-down-shooter genre conventions. Definitely a lot to think about. Thank you again for your thoughtful commentary!

:)