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(+1)

Oh boy that was loud.

A chaotic panic as you realize the inevitability of a death squished inbetween slimes. A+

Some feedback for when hitting slimes and such would go a long way though.

Also it requires soo much clicking it quickly upsets my wrist, feel like i'd need an autoclicker to play this lmao.

(+1)

We agree that 'keep-pressed' is a missing core feature. Also the visual feedback of damage impact.

And sorry for the last-minute audio.

Thanks for playing, though :)