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Sky Bubble Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #6 | 3.824 | 3.824 |
Overall | #30 | 2.941 | 2.941 |
Fun | #34 | 2.824 | 2.824 |
Game Design | #36 | 2.765 | 2.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
yes
Discord Username/Usernames
2suns
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Comments
I like the idea, you just need to polish some details like making an animation hitting the slimes. Good job.
Had fun, but when it started I was not sure if my attack had any effect.
We clearly should have worked on that.
Thank you for giving it a try! :)
Oh boy that was loud.
A chaotic panic as you realize the inevitability of a death squished inbetween slimes. A+
Some feedback for when hitting slimes and such would go a long way though.
Also it requires soo much clicking it quickly upsets my wrist, feel like i'd need an autoclicker to play this lmao.
We agree that 'keep-pressed' is a missing core feature. Also the visual feedback of damage impact.
And sorry for the last-minute audio.
Thanks for playing, though :)
Had fun bopping slimes, animation would be nice for the main character obviously. Wasn't sure what exactly killed me each loop? Still, I tried many times to clear the island :)
That is great to hear :)
Duely noted, we should have priorized the hero's visual feedback.
Really fun gameplay loop, but the slimes quickly overwhelmed me no matter what i did!
Just as intended. Thank you for trying it :)
Haha! Such a fun, little tycoon game! The concept is really creative! I will only say one thing, it took me a while to notice, that I was attacking the slimes by clicking them. Since the only animation was the health bar, I was busy looking at the player for an animation of him swinging. But after I found that out, I had tons of fun with upgrading myself, and the island swarming all over me.
Great game, fantastic work!
Thanks for the kind feedback =)