Alpha 6 game crash:
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FATAL ERROR in
action number 1
of Draw Event
for object objGame:
instance_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Object_objGame_Draw_0
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Bugs in Alpha 6 when playing:
*objects such as trees, rocks, ores, etc. will grow within the same block.
*objects can still grow on top of roads
*You can still till soil underneath a road
*Some objects will act as ghost objects and can't be harvested or foraged until a game reload
*Splash text above a fish trap "Caught!" will noticeably slow down the game
*Selling bulk items will slow down the game
*Purchasing too many bulk items will cause you to go into the negative
*Some bridges can't be placed next to land
*You can't till soil behind a building
*buildings can be built in between two squares
*throwing seed into tilled soil may cause it to glitch before being planted.
*Having about 200 fish traps out with all saying "Caught!" will cause the game to be about 3 seconds slower in real time vs. 1 second in-game time.
Hardware specs:
Intel Core i7 4700k @ 4.2 GHz w/ hyperthreading
Nvidia GTX 1080
16 GB RAM
Windows 10 64-bit
More bug posts soon to follow. :) All bugs shown above are in Alpha 6.
#Reply Qubeninja290 days ago (1 edit) (+3)
Alpa 6
this bug . me to ! ' Trying to draw non-existing sprite. '
############################################################################################
ERROR in
action number 1
of Draw Event
for object objMainMenuControl:
Trying to draw non-existing sprite.
at gml_Object_objMainMenuControl_Draw_0
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