I like that when the theme switches, all enemies switch as well, nice concept! At some point I accidentally walked into some barrels but the camera just went on, and I couldn't see my character anymore.
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sorry about that. Due to the earlier idea of controls, the character and controls was two different objects but only the character was affected by the area. Which leads to quite the rubberband effect once you manage to get it free. But the idea was that it would be a marionette in the beginning and we decided to remove the graphics late in the process