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Thanks for the detailed comment! I've considered WASD movement, but like the polish I just didn't have the time for it. ^^

The idea of removing a key control for increasing speed and fire rate however is intended. I want to give the impression that there's a desperate need for not letting your stats drop too far, but at the same time that creates a danger that forces you to make decisions on the fly. Perhaps I can communicate that better.

(+1)

i definitely saw that, thats why I liked the approach you took there.