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(+1)

Ahh, honestly the way the movement mechanic is implemented functions well, but because the rest of it is so undercooked that this game comes across a bit unplayable and noisy.  Not sure what I should be doing, and because there is no background and all the elements are moving, its hard to tell where u are.

Would love to try a proper platforming level built with the mechanic though, if you ever get around to that, link me and i'll give it a go.

Would appreciate it if you could take a look at mine and share your thoughts/rate as well :)

Alright no problem! I did realise that after uploading, I'm working on an update that may fix some of it! I'll also consider making a platformer with these mechanics. I'll check out your game when I'm available!