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(6 edits)

For some reason, for me at least, the game keeps crashing on startup. I don't know exactly what the cause is, but it occurs every time the game is run as long as the Strive folder found in AppData\roaming exists. If I delete the folder and run the game, it will launch perfectly fine, but since it creates the Strive folder on startup, every subsequent time the game is run, it crashes on startup, too fast for me to grab a snapshot of the console, of which the text should be kept in a log file anyway for cases like this. What I could gleam in the split second that text appears in the console are a bunch of file read errors. Also, I've tried setting up the mod by extracting it into the mods folder while the game is running, but it didn't change anything.

Edit: I managed to keep the game from crashing immediately by making the console go into select text mode, freezing the program temporarily. Here's a snapshot of the errors I could get to show:

Edit 2: Here's the log of the console:

Edit 3: I figured out a temporary "fix" for the issue by running the game off a flash drive. The issue itself is still present when the game is run off my hard drive, but at the very least I'm able to run the game.

I'd recommend reinstalling from scratch. You shouldn't have to do anything remotely like that if it's installed correctly.  For Ralph's the premerged & preinstalled modded copy just needs its two folders moved (the one to appdata/roaming, and the main game folder it doesn't matter where you put it), then you run Strive.exe and start a new game (do not Apply mods or take any other actions). See the OP for instructions and follow them with zero additional steps until after you verify it works (there's a step for that).

I already tried that, but I still got the same result. The weird thing is the last time the game was installed on the same machine, prior to me recently having to wipe the hard drive, the game worked perfectly fine. 

huh... well you could be out of my experience for sure then so I don't know if this helps, but have you reinstalled all the various software needed to play a variety of games? Latest DirectX, etc., etc.?  If it's related to your reboot and your installing correctly, that all that comes to mind for me, but I'm not certain what things might actually affect a game like Strive using Godot.  I'll call over the experts to take a look.

Okay, also apparently one of the recent times I attempted to run the game, it decided to start leaving a log of the console, so I'll edit the my original post with the log.

One thing I haven't done in a while is reboot my computer, so I'll try that.

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Okay, so I guess the game just does not like my hard drive as I had the idea that maybe it's my hard drive that's the issue, so I plugged in a flash drive, copied the game to it and, low and behold, the game worked. I guess for now until I figure out what the issue it has with my hard drive is, I'll have to play off my flash drive.

Weird!  Maybe it's permissions somehow afterall.  Glad you figured out a workaround in any case.  If you're playing on a pc, I wonder if you'd have the same issue working off a 2nd HDD.

I'm not exactly sure it has something to do with permissions as I even tried changing the folder permissions to allow full access to all users, but then again, I just remember my flash drive is formatted in FAT32 for some reason, so NTFS folder permissions are removed when a folder is transferred to a FAT32 drive, allowing anyone or any thing that interacts with the folder full access 100% of the time. If I get around to getting an external hard drive or at least an adapter, I'd try it out on a second HDD, but for now this is what I've got to work with.

I've had trouble with file sharing permissions settings before that felt like black magic to me (I never could figure out the inconsistencies after looking it up and trying over and over again). That was after wiping my HDD and reinstalling Windows as well - so same premise as you have.  Thankfully my issue wasn't with Strive at least and I did get a workaround that's still "working" for me. Anyhow, I'm glad you got it working.

(1 edit)

Okay, after checking the advanced permission settings, I noticed some User Groups were still being denied access, despite me having set them to having full access in the normal settings. After allowing them access, the game now works on my hard drive finally.

Nice!

All of the files it is having trouble loading in that screenshot are located in the Strive program folder, so the presence of AppData\roaming\Strive will have no impact on those. In fact, it lists every single one of the starting game files, so none of the code specific to Strive is running, only the Godot Engine executable. The most likely cause is that your Strive program folder only has the files for the first level folder and is missing all of the folders that should be inside the first level folder. To my knowledge, the things most likely to cause that are user error when extracting or moving folders. Unlikely causes would be restrictive folder permissions or an outdated archive extraction utility.

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I can assure you that I have checked the files folder in the game's main folder and all of the files exist. It is possible that somethings corrupt, but usually winrar/7zip would give an error stating so. I'll try redownloading the game, maybe it will work, but I doubt it.

Maybe the folder restrictions, like Ank said?  Where did you install the main game folder?  Try another location?

I usually keep games that I downloaded from the internet in a Games folder located in the root of my C drive, I find it's better to keep my games there rather than in a protected folder like Program Files.

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Huh, sounds like it should work fine... Still I'd listen to Ank.  He's the expert.

Though I did notice that the game doesn't make the "backup" folder in the main folder, like how Aric's premerged version has. Is that supposed to be normal with yours?

no it should work just like Aric's premerged.  I changed/added content, but I left the structure and mechanics alone.