So I tried again, with instructions in mind. I was able to actually get into combat this time, but man I guess I just suck at this game. It wasn't immediately obvious when I should be in move or shoot mode, the player character changed colors which I assumed was some kind of indicator but I couldn't figure it out. When I did change modes, it didn't seem very responsive and I felt like I wasted time. As a result, I probably stayed in shoot mode too long causing me to die. I think this could be fun with some additional polish and more fleshed out visual clues.
Viewing post in The Great Catposter's Unnamed Game jam comments
Hey, I think it seemed unresponsive because of the reload animation. When she flashes blue, she's reloading. The ammo counter is in the bottom right corner. Probably should give her more than 8 bullets per clip, forgot to change that last night. I also forgot to write instructions for manual reloading which can be done by pressing R. Also, she's yellow in shooting mode, and flashes red while shooting. Hopefully giving more ammo will fix the feeling of being unresponsive. As far as general switching between shooting and moving, I'll see what I can do to make it more readable before adding in the real character and animations. Thanks for playing man!