Thanks for such an in depth criticism! It’s good to know there are obvious, easy changes to make in the game. I’ve gotten a lot of feedback that the spikes are a hinderance to the fun and I think that is just due to a lack of play testing. Same goes for the flail killing enemies at slow speeds. Relatively easy changes but I’d never know without everyone play testing. I’m glad you liked the main flail mechanic because I’ve been wanting to make something like this for so long. I’ll definitely be updating this game and hopefully make it worthy of a fun mobile game!