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Great game, love the dense yet easily accessible layout!

Hsokren Ruins Questions!

In room #2, what trap is on the door?
In rooms 3 and 11 there a secret rooms marks as "a", but aren't detailed with any information.
Also for room 11, what is the trap on the door to room12?
For room 4, should the secret passage go to 16 instead of 19?

I could make these up on the fly for myself at the table, but was wondering if you had something specific in mine. Thanks!

(1 edit)

Thank you! The traps could indeed be whatever the referee comes up with. For the most part, I was pulling traps from the 'Designing a Dungeon ' Section in the OSE Rules Tome. 

  • Archway trap, room #2 is a basic falling block trap(1d10, save vs. petrification)
  • Room #3 is labeled 'a' on the map, but the entry on the Key is labeled 'Treasure'.  Room #11 I forgot to included but it was nothing more that minor treasure if found. Referee's choice on that one.
  • North door, Room #11.  Standard Dart trap (1d6 darts, 1d4 damage each)
  • Yes, good catch.

Thanks for these! Just reading Hsokren Ruins at lunch and came looking for errata, or a place to report it myself!