Very original take on the theme! I would have liked to have a better idea on how to figure out if my party was going to be favored or not. I also could not figure out if there was a purpose (yet) to the collected gold (other than recruiting the remaing 4 or so heroes or rerolling).
Viewing post in Ministry of Solving Evil #GodotWildJam33 jam comments
Thanks :)
You have to learn how the system works, I couldn't have added indicators because there is no randomness, all the fights are deterministic, so it would show 100% win or 100% lose. Animations would help cause players would see what goes first and what gets hit but I didnt find time for that. If you run the game with a cli command you can see the fight logs ;)
As for the gold, I had a shop feature planned to add potions and items for the heroes but time :D