On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nice game it is better then it seems at first, I only noticed ability to add extra collectors on 2nd week and this is where the fun begins. Still, it seems there's not a lot of tactical gameplay and it froze in the middle of 2nd week (web version).

Good take on the theme!

Sorry for the freeze! I didn't have time to stamp out the bugs on the HTML5 version, as I developed it testing on the Windows.

I agree with the lack of tactical gameplay. I had just planning the routes, but realized that the player would be super bored during the week, so I started adding abilities to give the player something to engage with. Do you have anything specific in mind in terms of adding tactical gameplay?

(+1)

Maybe more complex roads with need to choose not only order of the cities but also order of the crossroads. And maybe some roads would occasionally be blocked by bandits or angry folk? Hard to say!