A shortfix could be to make the camera slerp towards the player position instead of following it, this would make the game playable but it's no good as a permanent fix, great game tho the voice acting reminds me of TABS
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Hey, thanks for your response! Unfortunately I was already lerping the camera towards the player, but reading your response made me realize I hadn't tried fiddling much with the camera position. I tried removing the lerp and it was... actually much better for some reason! So I wrote something short and sweet to determine when it should be lerping and when it shouldn't, and it works a lot better now.
Thanks!