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I thought that the concept here was pretty cool, and was demonstrated well. There's strategy in getting growing closer to enemy bases while being careful as to not getting cut off by enemy units, and overall despite it being short and simple I though the game was pretty compelling.

(The link my team's game doesn't show up when I post for some reason so here it is: https://itch.io/jam/go-godot-jam/rate/1057916)

Thanks! I wanted to add more defensive effects, like making bugs attack each other, but didn't have enough time. There's definitely a lot that can be added to flesh out the gameplay. Maybe I'll come back to this project later.