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thanks! I kind of wanted to keep it super simple, and just expand on one mechanic to try to make it fun, but it's really hard to balance difficulty

Yeah, my game has only 3 enemies and 3 methods of defense, and they got the bare minimum when it came to balancing. I wanted to do more with it, but I knew I wouldn't have time to get it right and I was focused on making sure I did exports correctly.  

(+1)

for exports I've been using the same pipeline for a while, on gitlab, it's super handy! I've written a little bit about it actually, if you're interested: https://tducasse.itch.io/tally-the-giraffe/devlog/258558/publishing-games-to-itchio-from-gitlab