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Yeah, my game has only 3 enemies and 3 methods of defense, and they got the bare minimum when it came to balancing. I wanted to do more with it, but I knew I wouldn't have time to get it right and I was focused on making sure I did exports correctly.  

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for exports I've been using the same pipeline for a while, on gitlab, it's super handy! I've written a little bit about it actually, if you're interested: https://tducasse.itch.io/tally-the-giraffe/devlog/258558/publishing-games-to-itchio-from-gitlab