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(+1)

You have made the cyber aesthetic and particle effects very well. Movement was snappy, but it felt kinda weird that the game forced the player rotation forward when no direction buttons were pressed. In general the game was a little beyond the theme of the Game Jam.

(+1)

Hey, thanks for playing!  Yeah, I switched up the movement several times before landing on this style on literally the night before submissions, so I didn't fine-tune it too much.  I would have wanted it to look towards the last movement direction if not aiming/shooting.