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It's a Macbook Pro Retina, so that's 2880x1800, but I'm not sure what the OS and Chrome do to scale things to maximise the capability of the display. I know when I used to run Windows on this machine, it would result in tiny text, as the OS didn't know what to do with the resolution.

I see, yeah that is interesting. The game is set to scale in 2d stretch mode so the buttons should get bigger when the game gets bigger. But the html game is set to 1280x720 unless the full screen button is hit. So if your game was running at 720p, I can see how the buttons would be tiny