Wow honestly this one was very innovative in my opinion! I would have never thought to use frame rates as like a mechanic actively affecting gameplay that was very cool! It turned my computer into a potato which is to speak to the success of the game’s goal! But it was still entertaining to play and see what the upper limit of what I could handle was!
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Save The Frames Obstacle Course's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #35 | 3.456 | 3.563 |
Theme | #113 | 2.729 | 2.813 |
Overall | #154 | 2.207 | 2.275 |
Sfx / Music | #154 | 1.516 | 1.563 |
Gameplay | #173 | 1.576 | 1.625 |
Design | #174 | 1.758 | 1.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
You are really thinking outside the box with this one. Game idea is interesting, but players have so different processing power in their devices that the game doesn't work as it should for every player. Maybe it could have a benchmark test first that scales the amount of boxes spawning, so all players would have similar experience playing the game.
Sorry, couldn't get it to work here on a Macbook Pro, Chrome. The button text was too small to see, so I didn't know what I was clicking on, and couldn't get it to do anything. :-(
Sorry, couldn't get it to work here on a Macbook Pro, Chrome. The button text was too small to see, so I didn't know what I was clicking on, and couldn't get it to do anything. :-(
Sorry, couldn't get it to work here on a Macbook Pro, Chrome. The button text was too small to see, so I didn't know what I was clicking on, and couldn't get it to do anything. :-(
I can't tell if this is genius or obnoxious. I like that it exists though. GJ.
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