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I love how ghost aggro works in this game; the fact that if they're confident they saw you they won't stop? Great mechanic.

Music was very tense as well. Very well done. Also love the classic Pico-8 art style.

I'm not the best at maze games (dare I say I'm horrible), so I constantly died, but that doesn't mean I can't see there was a lot of effort put into this game. I would even say I had fun!

I'm wondering if you meant to make subtle references to Pac-Man (yellow player character in a maze game about avoiding ghosts). I could be looking way too deep into things, but if you did, nice touch!

This was the first game I played for the jam, but I'm off to a great first impression.

Solid job!

Thank you, I’m glad you liked it!

I love your Pac-Man insight. I wish I could say it was intentional - I went with ghosts just to be a scary thing to hide from and the yellow character came about because I wanted to do something other than your typical 8x8 sprite of a person in jeans and a red shirt, and I thought a person in a hazmat suit was a good fit (which ended up looking like your typical Among Us ripoff :D).

That’s a really cool idea and I could definitely see going further with that, like adding an item to make the ghosts temporarily run away from you. It would be pretty powerful tool to let you explore a lot faster.