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Despite being very simple from a gameplay perspective, sometimes less is more. The maze designs and enemy placement were great. I genuinely felt threatened by the little blue circles lol!

I don't think you needed controller support for a game jam game though. I doubt anyone would make use of that feature, and especially for a jam with this strict of a time limit, it would just add unnecessary time.

Other than that, the game was fun to play and I liked it very much!

Thanks for the feedback! Controller support actually comes at no time cost since I use Unity's Input System package, which by default supports a wide variety of controllers. I simply wanted to mention it on the game page because I feel like it makes for a better gameplay experience.