We ran out of time! We started very late (Thursday) and submitted about 5 minutes before the final deadline.
Oil and Water was intended to be a “call and response” track between Roja and Cobalt, kinda like they’re having an argument and unable to see eye-to-eye, which eventually dissolves into chaos and anxiety when the Enemy attacks.
We really only had maybe a half hour to spend on it, though, so it ended up just being really frenetic, and stopping short at an odd number of measures was a quick way to give it even more tension.