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(+1)

Great pixel art!

The jumps in the game felt really strange, for example, when you are jumping with the full robot, you could barely jump, I like how the legs jump higher (as they are the legs), but it brings out the second problem with the jump, as it is inconsistent, which is due to the jump setting the motion instead of adding to it, witch can be a good idea, but with the air time, it leads to vastly difrent jumps, and not being able to tell how high I can jump.

But I know you couldn't have polished the jump as much because of dev pain with the splitting mechanic sooo yea. relatable here, I had to add a timer that prevents you from jumping in my game so you wouldn't fly, so :P.

But overall a great game with great pixel art and levels :)

Thanks for the awesome feed back!  I used code for the jump that makes it so when you tap the jump is small and when you hold down the jump goes to max height.  I think it is buggy in the browser version, seems to work fine on my computer.  It was intended that the full robot had a smaller jump for the puzzles (and the reason to use the legs)  Thanks again :D

You are welcome :)