Thank you :D
I totally agree a reset button should have been added (I think that there is a bit of coyote time unless I broke it or the export broke it)
Toaster_on_mass
Creator of
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Interesting game and through much difficulty I was able to beat it. Restarting at the menu made the game overly difficult, depending how you coded it you can do two deferent things to have it restart on the level get_tree().reload_current_scene() if you made the levels in deferent scenes but if you didn't you can reset the player's position and respawn all the enemys. Also the projectiles were too small are very hard to see, but for this being your first time using Godot and it being a short gam jam good job :D.
Quite a fun game and I enjoyed it. One thing I would suggest is making the placed pipes have collision because right now you can stall the freeze timer by taking advantige of the fact new pipes won't freeze on placed pipes taking away most of the challenge (and possibly adding a number counter above the snowflake as its sometimes hard to see how many you have left). Fun game and interesting use of the limitation and themes.
Interesting concept and an intriguing puzzle game. It wasn't clear in the beginning (and still a bit now) what the icons mean and what they like and don't like, so I would recommend having a popup when you hover over each icon. Also I would recommend having a larger diversity in characters, as most have the same skin-tone and eye-color and I ran into the same ones multiple times. I would recommend splitting them up into different chunks to make it easier (and random tip, outlines make everything look better). Overall quality game and quality idea.
This game was fun, but I would say that it started too complicated too fast. Possibly introduce the sword levels later and introduce different characters more slowly. It would also be nice if the quest icons indicated what kind of quest it was so you didn't have to hover over it. Overall great idea and plan, and the background and tutorial is good.
Very cool, and very good for a first game jam, and will be a great game when you polish it up.
The raft was very cool, but it took quite the amount of time to travel the map, and if you missed it, you had to wait, possibly make another raft on the opposite side of it, and make it so you can get on the raft without a bridge?
Very good game, keep it up