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Real satisfying to fling your components around, and the SFX make it all the more cleaner! Love the mechanic of switching between either ends to control where and what you're flinging at, and that adds the intensity a game like this needs.

Had a lot of fun trying to get a good high score. 

Thanks a lot!

Here's a fun fact: Pretty much every SFX and screenshake code was added at the last hour. I just had a backup build ready just in case I couldn't get it done in time. Thankfully it ended up being unnecessary, those effects really make the game!