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(+1)

Neat idea, but I'm not sure if the purple cubes were doing anything. My health seemed to deplete at the same rate regardless of it they were near or not.

Health decays based on the number of enemies nearby divided by the number of friends nearby, so the change is more noticeable when the number of enemies is greater. But I definitely agree that a single enemy probably should have more of a noticeable impact and I’ll keep that in mind if I touch up the game. Thank you for the feedback!