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A jam submission

Last Cube StandingView game page

A game where you are a cube trying to survive
Submitted by Kyle Martin — 4 hours, 40 minutes before the deadline
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Last Cube Standing's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11453.5003.500
Overall#16843.1413.141
Presentation#18533.0773.077
Fun#20172.8462.846

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
As an orange cube with a health bar that is constantly decaying, you have to either slow the decay or remedy it by getting energy from other cubes. Close proximity to red cubes slows the decay, close proximity to purple cubes speeds up the decay (which is definitely NOT a good thing), and close proximity to green cubes boosts your health.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Very unique idea! I liked the pacman-esque design and the 3d gave it a fresh feel, having some objectives to do would make this super cool!

Submitted

Great concept! I like the mood and idea of the slowly depleting health mechanic! Nice work!

Submitted

Interesting premise of a game, however there isn't much to do in the game except survive as long as possible which gets a bit repetitive once you've found a bunch of green and red cubes. Has a lot of potential with more types of cubes and obstacles and showcases an interpretation of the theme that was pretty unique!

Submitted

This feels just like real life, being around some people zaps my energy while others get me jazzed.  I really enjoyed it, was digging the audio!

Really interesting game! I very much enjoyed it and may play more later. The way the purple cubes chase you reminds me of Pacman, which is really fun. My only critique is that the gameplay feels a little slow sometimes. I think it would be better if everything ran a little faster.

Submitted(+1)

Neat idea, but I'm not sure if the purple cubes were doing anything. My health seemed to deplete at the same rate regardless of it they were near or not.

Developer

Health decays based on the number of enemies nearby divided by the number of friends nearby, so the change is more noticeable when the number of enemies is greater. But I definitely agree that a single enemy probably should have more of a noticeable impact and I’ll keep that in mind if I touch up the game. Thank you for the feedback!

Submitted(+1)

oooh, this is a new concept I haven't seen yet! I think this idea could be taken even further with more interaction between cubes, maybe ones that effect stats other than health? I love it, very fun :)

Developer

Thank you! I’ll definitely try experimenting with different stats and attributes and criteria if I make revisions.

Submitted(+1)

Really cool concept!

Developer

Thank you!