Thank you!
Kyle Martin
Creator of
Recent community posts
Health decays based on the number of enemies nearby divided by the number of friends nearby, so the change is more noticeable when the number of enemies is greater. But I definitely agree that a single enemy probably should have more of a noticeable impact and I’ll keep that in mind if I touch up the game. Thank you for the feedback!
The attractor gun mechanic was a lot of fun. In addition to some of the other suggestions, I would suggest making the doors pop a bit more and change the color of them. They blended in with the rest of the background a bit too much for me. Also, a jump mapping to space or W or up arrow would be awesome.
I like the visuals and the concept, but I just think the idea might have been out of scope for the time frame we had. The game does have potential though, it would just need some reworking and a bit longer of a timeline. Next jam I'd definitely suggest keeping it simple and REALLY fleshing that simple idea out to the max. Keep working!